Continuity editing is the idea that everything flows in a chronologically, smooth order, sequence by sequence. For example, what ever is shown at the beginning of the film will only change naturally with the charter's e.g. A man is wearing a coat in the first scene, he continues to wear this into the next scene as it is moving sequence by sequence in order. By doing this is indicates that the scene was shot in order and everything was thought through well allowing the editing to be continuous, hence the title "continuity editing"
The image below shows a picture of our Spooks sequence, we were given screen shots of the program and then told to put them back in the correct order. Both our sequences and the original spooks sequences contained parallel and inter cutting parts. This helps to show what is going on at the same time, it also heightens the action keeps the audience intrigued. Our spooks sequence has involved establishing shots, double shots and re-establishing shots. Although after we checked through our remade spooks sequence it was evident that there were some vital errors such as, shots happening before they are meant to, mix up of some of the shots and dialogue in the wrong order. These issues would not allow the sequence to flow through in chronological order.
The image below shows a picture of our Spooks sequence, we were given screen shots of the program and then told to put them back in the correct order. Both our sequences and the original spooks sequences contained parallel and inter cutting parts. This helps to show what is going on at the same time, it also heightens the action keeps the audience intrigued. Our spooks sequence has involved establishing shots, double shots and re-establishing shots. Although after we checked through our remade spooks sequence it was evident that there were some vital errors such as, shots happening before they are meant to, mix up of some of the shots and dialogue in the wrong order. These issues would not allow the sequence to flow through in chronological order.
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